Grand Theft Auto 2 (abbreviated as GTA2) is a video game that was released worldwide on October 22, 1999, by developer DMA Design (currently Rockstar North); initially for the Windows operating system and the PlayStation console. The game was later ported to the Dreamcast console and the Game Boy Color. It is the sequel to 1997 hit Grand Theft Auto. The PC and Dreamcast versions of GTA2 are both rated M by the ESRB. The language and violence were toned down for the PlayStation and Game Boy Color versions which received a T rating. Rockstar now offers the PC version as registerware for free download at their website. GTA2 was preceded by the original Grand Theft Auto and ultimately succeeded by Grand Theft Auto III.
GTA 2 was the first title in the GTA series to adopt early 3D graphics technology present on the PlayStation and some PCs. Whilst the gameplay did not shift to the third person perspective, as did Grand Theft Auto III with its full 3D environment, it utilised 3D graphics hardware/software to improve the visual quality.
GTA 2 gameplay was via the top down perspective, as in all GTA 1 titles/expansion packs, but due to the employment of early 3D tech, it exhibited smooth dynamic camera zooming, smooth sprite rotation, and lighting effects from street lamps, car headlamps and emergency vehicle roof lighting.
The protagonist's name is Claude Speed. The game takes place in Anywhere City, which is divided into 3 districts - Downtown, Residential and Industrial Districts. In each of them there are three gangs, whose bosses give the player missions via payphones. Each district also has a maximum wanted level that the player can aquire, likely to make later levels more difficult. The Downtown District allows a maximum wanted level of four, which results in the S.W.A.T. team and Cop Cars chasing the player, the Residential District allows a maximum wanted level of 5, resulting in the FBI chasing the player and the Industrial District allows a maximum wanted level of six, which results in the in the army chasing the player.
To save the game, the player needs to find the Jesus Saves church. It can only be found by listening out for the organ playing or by hijacking a TV Van (the antenna on top always points towards it). However, once at the church, the player needs to pay $50,000 to save, so it's best not to save until turning off the game. However, completing 2-3 missions will easily reward the player with enough money.
Each of the three gangs within the three districts have a gang that they are neutral with, and a gang that they are at war with. The player will earn respect by killing other 'enemy' gang members, but naturally, will lose respect with the gang that they are attacking - a gang with considerably low respect will attack the player if they enter their territory. Respect is also earned by doing missions for each of the gangs, and a high level of respect is required to unlock the harder, but more rewarding, missions. The player can find out which gang is hated by other gangs by going to the blue phone in each of the gang's territory.
There are three levels of mission difficulty: easy, taken from green payphones, medium, from yellow payphones, which pay better but require the player to have some respect, and hard, from red payphones, which pay very well, but usually are very hard, and require maximum respect. For completing a mission the player earns money, respect and a money multiplier. Sometimes during a mission the player is also given access to new parts of town, vehicles, or weapons.
After completing each level in the PC version, the player unlocks not only the next district, but also one bonus level. There are three different types, each with 3 arenas; Destroying Ice Cream Vans, a time-attack mode where the player must race against the clock (killing pedestrians and gang members earns the player more time) and a mode where you must kill as many people from certain gang in less time possible without dieing.
In every city there are some "side" missions, most reward the player with an extra life or money, but the Wang Cars side mission rewards the player with 3 special vehicles. These missions are:
- Kill Frenzies - killing a lot of people or blowing up many cars in the appointed time with certain weapon.
- GTA 2 Tokens - collecting tokens with GTA2 signs on them (there are 50 tokens in each level on the PC version and 25 tokens in each level on the PS1 version).
- Wang Cars - finding 8 GT-A1 cars in the Residential District with some cars (like Furore GTs with weapons and tanks) as rewards.
There are 7 gangs in GTA2:
- Zaibatsu: They appear in all of the areas and are a seemingly legitimate corporation who manufacture everything from cars and weapons to medication, but beneath the surface they are involved heavily in narcotics, contract-killing and shadowy politics. Their car, the Z-Type, is the second fastest gang car available. The Zaibatsu is led by three leaders, or at least have three executives through whom they organize their criminal activities: Trey Welsh in the Downtown District, Red Valdez in the Residential District, and Uno Carb in the Industrial District. Their gang color is black. Their name comes from 'zaibatsu', the Japanese word for conglomerate.
- Loonies: They appear in the first area and they are quite crazy. Their gang car, the Dementia, is a microcar with their mark painted on top and is probably named after their apparent insanity. Its the second slower gang car on the game. Their small section of turf is in the vicinity of the city's mental institution, named "Sunnyside" after the Mental Institution in Montrose, Scotland, near Dundee, where the game was originally created. Their boss is Elmo. They use surgical green as their gang color.
- Yakuza: They also appear in the first area. They make drugs at the so-called J-Lab, one of their strongest "industries". Their boss is Johnny Zoo. Deep blue is their gang color, and their car is the Miara.
- Rednecks: Led by Billy Bob Bean, they appear in the second area, are rabid fans of Elvis Presley, and specialize in explosives and vehicles. Their business is the brewing, running and selling of moonshine. Their car is a wide Pickup truck. The Rednecks' turf is the trailer park at the northwest of the Residential Area. Their gang color is light blue.
- SRS Scientists: They are headquartered in the Residential District, and are a clandestine research institute involved in slightly questionable practices. Their business is advanced weapon development along with cloning, genetic engineering and robotics. Their leader, Dr. LaBrat, is Icelandic, and all of their 'street' members appear to be genetically engineered clone soldiers. Their gang car, the Meteor, is the fastest gang car available. Their turf is the Scientist Research Center, at the southeast of the Residential District. Their gang color is pale gold.
- Russian Mafia: They appear in the third area and specialize in contract-killing and gun running. Their car is the Bulwark, a station wagon, which is the most durable gang car in the game (capable of surviving one direct hit from a Rocket launcher, hand grenade or Molotov cocktail, if the car is in perfect condition). They can be seen in the seaport areas. Jerkov is the name of their boss. They use red as a gang color.
- Krishna: They appear in the third area and their car, the Karma Bus, is a big love bus with flowers painted on its roof. Its the slowest gang car in the game. The Krishna's turf is around their temple. Their boss' name is Sunbeam. They use orange as a gang color. This gang also appeared in the first Grand Theft Auto game (the player would earn the Gouranga bonus for killing them), but were not involved in criminal acts.
Each area features five radio stations, from a pool of eleven, which the player listen to while driving a vehicle. Changing radio stations for preference was also possible in the PC version by using the "F1" function key." "Head Radio" was present in the original Grand Theft Auto, Grand Theft Auto III and Grand Theft Auto: Liberty City Stories. Each gang also has its own radio station that transmits within a limited area. All radio stations only play music, unlike future games, which feature a talk radio station as well as music stations.
- Head Radio: The city's largest commercial radio station. It can be received in all areas of the game. The DJ's names are Phanny Joe Styles and Johnny Riccaro. Head Radio plays modern pop and rock.
- Rockstar Radio: A commercial radio station in the Downtown Area. Sammy Starock is the name of the DJ. The station plays pop and rock and occasionally features on-air phone calls from "listeners".
- KREZ: The Residential Area's commercial station which plays hip hop and rap. The DJ is Richie T.
- Lo-Fi FM: A commercial station in the Industrial Area that plays oldies and pop. The DJ (DJ Die/Dye - Dai is a Welsh abbreviation for the name 'David') is Welsh and seems to have no ties to gangs in the area.
- Futuro FM: The Zaibatsu gang's station. It can be received in all three areas. The DJ, Dean Franz, plays dance, jazz-oriented pop and Funk.
- Funami FM: The Yakuza gang's station in the Downtown Area. The music is drum and bass-type electronic music. The station is hosted by a Japanese man and a frantically screaming Japanese woman (in a varied high-pitch voice) calling herself Teriyaki-chan.
- Lithium FM: The Loonies' station. Features a totally insane DJ, Spaz Funbags, as well as some oldies and dance-music.
- Rebel Radio/KING: The Redneck gang station in the Residential Area. The DJ, Marshall Nash, has a thick Southern accent. The music of choice is modern and classic rock.
- Osmosis Radio: The Scientists' station, transmitting in the Residential Area. The DJ "Mama Doc", who is Icelandic or Scandinavian, plays modern dance music.
- Heavenly Radio: The Krishnas' gang station, transmitting in the Industrial Sector. The music is a mix of Jesus-pop and soft music. Listeners are continuously urged by the station's DJ, Venus Ordelia, to convert.
- KGBH: Radio station of the Russian Mafia with DJ Bombatumba. KGBH frequently encounters both technical and personal problems that interfere with their broadcasts. The station primarily plays classic rock.
GTA2 was the last PC GTA with built-in multiplayer until GTA LCS was released. It supported up to 6 players and connections via internet, LAN, serial cable or direct modem connection, but it requires port range 2300-2400 and port 47624 forwarded in both TCP and UDP. There are also 3 small multiplayer maps designed for smaller number of players (Tiny Town, Face Off and Hidden Surprise), as well as the 3 districts with modified locations of weapons and parked cars.
Playing via internet using only built-in tools is quite difficult. First you need to choose "tcp/ip connection", then enter server IP and you will be able to join only if host is in hosting menu. That's why programs like GTA2 Game Hunter and GTA2 Gamer were made. They provide one-click joining without entering anybody's IP, chat and some other useful options which makes playing GTA 2 online as easy as any other modern game.
GTA2: The Movie
- View main article: GTA2: The Movie
The opening of the game was pieced together from live film-material that was taken from an 8 minute GTA2 short-movie created for the purpose of advertising the game. This movie has since been made available to the public and is downloadable from the game's web-site.
Whether the movie can be considered canonical is debatable, as it shows Claude getting killed at the end (shot by a Zaibatsu hitman while trying to break into a sports car).
Despite the fact that GTA2 is supposed to be set in the near future, the movie was clearly shot in present-day New York City, and also featured a blue-and-white NYPD Chevrolet Caprice police car as a pursuit vehicle. Claude Speed was played by Scott Maslen.
- This Game can be downloaded & played on the PSP.
- The respray garages are called Max Paynt, a reference to the future Rockstar Games game Max Payne
- GTA2 was the only game in the series that featured articulated trucks, until Grand Theft Auto: San Andreas in 2004.